pub struct UserBasis<State>{ /* private fields */ }Expand description
Callback-defined constrained basis using the same assembly path as built-ins.
Implementations§
Source§impl<State> UserBasis<State>
impl<State> UserBasis<State>
pub fn builder(sites: usize) -> UserBasisBuilder<State>
pub const fn sites(&self) -> usize
Sourcepub fn with_states(
&self,
states: impl IntoIterator<Item = State>,
) -> Result<UserBasis<State>>
pub fn with_states( &self, states: impl IntoIterator<Item = State>, ) -> Result<UserBasis<State>>
Reuse the same callback-defined local algebra on another explicit state set.
This separates the local operator semantics from state-space constraints. Language bindings use it to construct the full, constrained, and symmetry-reduced views required by projection and subsystem analysis without duplicating callback adapters.
Trait Implementations§
Source§impl<State> Basis for UserBasis<State>
impl<State> Basis for UserBasis<State>
Source§fn state(&self, index: usize) -> Result<Self::State>
fn state(&self, index: usize) -> Result<Self::State>
Return the encoded state at a basis index. Read more
Source§fn apply_local(
&self,
state: Self::State,
operator: &str,
sites: &[usize],
) -> Result<Option<(Self::State, Complex64)>>
fn apply_local( &self, state: Self::State, operator: &str, sites: &[usize], ) -> Result<Option<(Self::State, Complex64)>>
Apply one local operator string to one encoded state. Read more
Source§fn apply_local_transitions(
&self,
state: Self::State,
operator: &str,
sites: &[usize],
) -> Result<LocalTransitions<Self::State>>
fn apply_local_transitions( &self, state: Self::State, operator: &str, sites: &[usize], ) -> Result<LocalTransitions<Self::State>>
Applies a local operator and returns every nonzero destination. Read more
Source§fn visit_local_unreduced_transitions<F>(
&self,
state: Self::State,
operator: &str,
sites: &[usize],
visit: F,
) -> Result<()>
fn visit_local_unreduced_transitions<F>( &self, state: Self::State, operator: &str, sites: &[usize], visit: F, ) -> Result<()>
Streams unreduced destinations directly to a consumer. Read more
Source§fn apply_local_unreduced_transitions(
&self,
state: Self::State,
operator: &str,
sites: &[usize],
) -> Result<LocalTransitions<Self::State>>
fn apply_local_unreduced_transitions( &self, state: Self::State, operator: &str, sites: &[usize], ) -> Result<LocalTransitions<Self::State>>
Local action before symmetry-sector reduction. Cross-sector builders
use this path and let the target basis perform the reduction.
Source§fn transition_orbit_size(&self, _state: Self::State) -> Result<usize>
fn transition_orbit_size(&self, _state: Self::State) -> Result<usize>
Orbit size of a canonical source state used in projector normalization.
Source§fn reduction_image(
&self,
state: Self::State,
) -> Result<Option<ReductionImage<Self::State>>>
fn reduction_image( &self, state: Self::State, ) -> Result<Option<ReductionImage<Self::State>>>
Return the canonical reduction metadata for a physical state. Read more
Source§fn reduce_transition(
&self,
state: Self::State,
source_orbit_size: usize,
) -> Result<Option<(Self::State, Complex64)>>
fn reduce_transition( &self, state: Self::State, source_orbit_size: usize, ) -> Result<Option<(Self::State, Complex64)>>
Map an unreduced physical target state into this basis.
Source§fn index_transition(
&self,
state: Self::State,
source_orbit_size: usize,
) -> Result<Option<(usize, Complex64)>>
fn index_transition( &self, state: Self::State, source_orbit_size: usize, ) -> Result<Option<(usize, Complex64)>>
Reduces a physical target and locates its row in one operation. Read more
Source§fn operator_preserves_particle_sector(&self, _operator: &str) -> Result<bool>
fn operator_preserves_particle_sector(&self, _operator: &str) -> Result<bool>
Whether a local operator string preserves the particle-sector
constraints represented by this basis. Unconstrained and custom bases
accept every syntactically valid string by default.
Auto Trait Implementations§
impl<State> Freeze for UserBasis<State>
impl<State> !RefUnwindSafe for UserBasis<State>
impl<State> Send for UserBasis<State>
impl<State> Sync for UserBasis<State>
impl<State> Unpin for UserBasis<State>where
State: Unpin,
impl<State> UnsafeUnpin for UserBasis<State>
impl<State> !UnwindSafe for UserBasis<State>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.